Inspiration
We thought of making a visual novel game when we heard of an easy to use visual novel game engine called Renpy that works with python. We initially planned to use it, but after some issues with it, we decided to write the whole thing by hand.
What it does
The program will generate a pygame window that you interact with to complete the visual novel's story. Additionally, to progress the game, you will have to complete two minigames related to saving the earth.
How we built it
We used vscode and python to program, as well as krita for drawing all of the image assets. We used the pygame and pygame_menu modules to make our game. We used classes in the minigames to simplify the coding process.
Challenges we ran into
We struggled with piecing all the parts of the project to work together, like making all the scripts into one. It probably took the most time of everything.
Accomplishments that we're proud of
We are proud of the visual novel itself, the art, and the minigames. We were surprised by our good and coordinated teamwork.
What we learned
We learned to use git to synchronize our work and how to set it up. Additionally, we learned of many new useful pygame features, including one for easy game menu setup.
What's next for Doki Doki Nature Club
We might consider further development in order to publicly release it.
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