DodgeBatt - Table 26
This is a single person VR+LeapMotion game designed during the UMD Bitcamp 2016 hackathon using Oculus Rift, LeapMotion, and Unity.
One player stands on the side of a big room floating in space. You smack comets and asteroids using bats, and block oncoming attacks using a shield. The comets and asteroids (colelctively called "balls") aren't affected by any gravity, and they bounce off of the walls of the room until either one of them collides with you, or the bat contacts the ball!
Gain points by breaking balls using the bat, or deflect them using the shield, the choice is yours - but breaking the balls is the only way to gain points!