We were inspired by the imminent deadline for HOTH and our failures with Node.js, jQuery, Express, MongoDB, Mongoose, and GitHub.

What it does

A simple game where the player dodges rainbow colored balls and tries to live as long as he or she can.

How we built it

We used Unity to develop the app.

Challenges we ran into

Although we were inexperienced with Unity and the above mentioned failures, we were able to churn out decent progress on the latter and only stopped due to the lack of time, and to develop a game with the former through persistent effort and dedication.

Accomplishments that we're proud of

We were able to excel under the pressures of a deadline and complete a submission in time.

What we learned

Proper preparation is important. We came in without an idea, but came out with a finished product.

What's next for DodgeBall Game

Addition of a score counter based on time survived. Other possibilities include different game modes like having lives or challenges.

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