What it does

It transforms the teaching of difficult subjects (like DNA and microbiology) into a fun, interactive, group building experience. Through the use of an AR narrative trigged by the kids’ own verbal responses to questions asked by the teacher, we promote engagement and reward good reading without taking away from the teacher’s control and ability to run the class. So everybody learns together at the same pace.

How we built it

We used UNITY, VUFORIA and GOOGLE’s VOICE API, powered by voice activation.

Challenges we ran into

There weren’t any prior examples of educational experiences that combined the use of AR and Voice Recognition to control the narrative that we could find. That led us to have to find a way to combine VUFORIA’s engine with Google’s voice API and use the result to drive the narrative. The mentors us helped a lot in that.

Accomplishments that we're proud of

To combine the two technologies into one single experience that can run according to a previous class scripts of Questions and Answers.

What we learned

We learned that not only is necessary to find a technological way of solving a problem, but also it is necessary to check whether that educational approach is sound and exciting. Our first script was much more “presentational” whereas the second one used more of the Q&A format that stimulates the community of students to find the solutions together organically. In this approach, the teacher becomes both the facilitator and the one who controls the experience, even though it is an AR experience. We think that the best ones are in the crossover between real and virtual.

What's next for DNAr

What DNAr really can be in the future in a platform for the teaching of any difficult subjects, not only microbiology. Also we wanted to incorporate into the App a Quiz at the end, so the students could immediately tested on their ability to grasp what’s being taught.

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