Inspiration
Zelda BOTW and SKYRIM
What it does
Gives players freedom in a very huge vast open world well also having an adventure to carry it
How we built it
I built it with inspiration from games like Zelda and Skyrim, which makes you search high and low while encountering enemies to survive and advance
Challenges we ran into
Running out of geometric space is the biggest challenge
Accomplishments that we're proud of
I have accomplished the majority of creating this whole project in a little over a week
What we learned
What's next for Distant Lands (Mobile & VR)
Name Change, Updates, and feedback
Built With
- blender
- desktop
- horizon
- mode
- pc
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