Inspiration

I saw multiple videos of OpenAI APIs in games and I wanted to do something like that myself. With the implementation of advanced AIs like GPT-4 and DALL-E games will feel a lot different.

What it does

You provide a prompt made out of different foods/ingredients which will be made into a unique and creative food with the help of GPT 3.5. After that DALL-E will generate an image of the dish. But this is not just a tool, because it is a whole game. You first scavenge for food in a 2D pixelated environment and then prepare the most outstanding dish.

How we built it

I used Unity and C# to create this game. First of all I implemented OpenAI APIs with the help of 2 github repositories which I linked on the project's github page. Then I created the food generator model. And after that all it was left to do was the main game: game logic, graphics, 2D sprites, level design, audio and music.

Challenges we ran into

It was something new for me to implement APIs in unity but I manage to figure it out. Also the art for the game was a big problem but after some searching I found all the necessary assets.

Accomplishments that we're proud of

Well I am proud of the final project of course. I am proud of myself that I managed to go out of my comfort zone to try something new and creative for this project.

What's next for Dish-Dash

I am planning to make it into a 3D game because right now the gameplay is not really the best. I usually make 3D games but I decided to make this game 2D because of the low time-frame.

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