Inspiration
I wanted to create version of my blockworld sandbox game "Discovery" that could be used by my kids in VR. Meaning no controller needed and no nausea because of artificial locomotion.
What it does
It's a port of my existing VR game "Discovery" but as a tabletop version that can be played in MR and with handtracking only
How we built it
I'm using Unity 2022.3.x and currently Meta Quest 3 since I shared my Pico 4 to another developer.
Challenges we ran into
None
Accomplishments that we're proud of
My kids and my wife can enjoy the game without any VR sickness.
What we learned
Mixed reality/Passthough make VR games more comfortable for casual player.
What's next for Discovery - tabletop edition
I'm currently finetuning controls and rework the UI to add more functionality and make it more convenient for the players.
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