Inspiration
Our main inspirations were classic and even modern 2D pixel games such as Dig Dug and Vampire Survivors
What it does
A top-down 2D pixel game where you control a caveman digging up fossils, while also dodging and surviving spawning hordes of Tyrannosaurus Rexs'!
How we built it
Using Visual Studio Code, we used python and pygame which enabled us to create a simple program in a game environment.
Challenges we ran into
Certain Pygame functions/mechanics were difficult to use, understand, and implement into our game. For example: Getting sprites to move and behave correctly Implementing scoring/progressive gameplay Designing our own character sprites
Accomplishments that we're proud of
We are proud we were able to develop a functioning game that we both enjoy in under 24 hours with very little experience.
What we learned
During our 24-hour coding session, we were able to develop a solid understanding about collisions between two objects or more. Additionally, we learned more about the In-depth implementation of the pygame library in python., sprite and asset manipulation, simple video game mechanics, and mouse and keyboard implementation.
What's next for Dino Dig Adventure
Moving forward from this experience, we are fully confident in our programming and game development skills. We plan to pivot this event and game into future Hackathon and computer science events as well. Apart from this game, we plan to use the various skills learning from this experience and apply them to our future learnings as well.
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