An early prototype, using a box instead of the dinosaur
Displaying the dinosaur sprite was difficult
'Game Over' screen, with the player's score
The final product
The Google Chrome dinosaur mini-game, and the Majestic representative at AstonHack 2017, dressed as a dinosaur running to Aston University, served as our inspirations.
The player controls a dinosaur running and jumping to avoid obstacles. The player can make the dinosaur jump by pressing a button attached to the Arduino, and the number of objects jumped over is displayed as a final score at the end of the game.
Getting the board to successfully display the dinosaur sprite was difficult, as we originally tried to draw each line separately, but eventually managed to use the provided software library to display a bitmap image instead.
How to code in C for an Arduino, and how to use libraries.
We'd like to be able to add a pterodactyl that flies over, and implement a ducking feature for the dinosaur so he can dodge it.
Presentation at AstonHack 2017
We gave short demonstration of our project at AstonHack 2017, as seen here.
This project was a submission to AstonHack 2017, which was our first hackathon. We won the 'Majestic Challenge' prize.