Inspiration
📌 The real inspiration came from the photo booth 📸. I haven't tried any photo booth, but it has been the thing that I wanted to do the most. As soon as I read the most sharable moment, I thought of sharing the pictures which are taken on trips 🚵♀️ or rides 🎢, which is what we mostly share.
What it does
📌 Explore, share, and progress to the next ride. Collect coins as you ride or do an activity, and then pay to take pictures and share them, and move on to the scariest rides. This is the place where you can also buy food🥗🌯🧁🍭🍜🌭🧋 or any accessories and ride the scary rides. Overall, the cute accessories🩰🎟️ and photo booth met the type of horror 🖤⚔️from your favorite movies.
How we built it
📌 It was entirely built on Meta Developer Desktop to show the amazing capability of this software. I have used TypeScript for all things I have coded.
Challenges we ran into
📌 The first was to actually deploy the world. I'm a member of the developers meta groups, but I haven't published a world so I wanted to be complex, which took a lot of time, but I was able to complete and I have added the two moments, sharing and progression, to make the make more exciting 🎊🎉🤩😝.
Accomplishments that we're proud of
📌 I'm proud that I have been able to add the two add-ons and still without making the game logic complex.
What we learned
📌 I have learned that with a good core idea, you can add anything to your project and take it to the next level ⏭️.
What's next for DineyLand 🌸🍬🩰🎟️🎡🎠🔮🎊🪭🧸📌
📌 To transform this world into cute type in one click, but still with the same features.
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