Inspiration

we challenged our self to see if we could build a web based game.

What it does

the user controls an entity in the game that digs a tunnel to earn points in terms of scores and being careful to avoid the tunnel collapsing on it.

How I built it

we used agile method to build the game with my colleague.

Challenges I ran into

controlling the movement of the character and coming up with the design.

Accomplishments that I'm proud of

finally seeing that the game is working perfectly without any hiccups.

What I learned

i learn to collaborate with fellow developers and that anything is achievable if you set your mind on it.

What's next for Digger

to make it a progressive web app to enable users to to be able to play it offline just like any other games on there pcs and smartphones.

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