posted an update

Note on NPC Gizmo Rendering Issue Due to a current technical bug, the generated meshes for certain NPCs fail to display properly on the published build. Although the NPCs rendered correctly inside the Horizon Worlds Desktop Editor during development, they occasionally revert to the default avatar model once deployed. This issue causes the NPCs in the submitted version to appear differently from the originally intended designs.

We’re monitoring the problem and will update the build once Meta resolves the rendering inconsistency.

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