Inspiration
Phasmaphobia, slender man
What it does
Horror game centered around the theme of descending into madness
How we built it
Roblox Studio, Lua, YouTube
Challenges we ran into
Learning curve, new technology, time limit, sleep deprivation
Accomplishments that we're proud of
Completing most of our milestones/goals, decent product, team collaboration/task delegation
What we learned
You can accomplish almost anything when you put your mind to it, and teamwork makes the dreamwork
What's next for Descent Into Madness
If our game gains traction or is received well, the game may be further developed and polished
Built With
- lua
- roblox
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