Inspiration
We wanted to create a basic game and learn how to use Unity.
What it does
It is a game where a character is controlled by arrow keys and can be manipulated to navigate through a stage.
How I built it
I used the Unity game engine and wrote C# programs to simulate the physics behind the movements and collisions.
Challenges I ran into
The collisions were buggy.
Accomplishments that I'm proud of
The physics and movements worked.
What I learned
Game design is not something we want to pursue later in life.
What's next for Dennis's and James's Project
We will attempt to finish up the game mechanics, including pushing, pulling, and picking up objects.
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