Inspiration

We wanted to create a basic game and learn how to use Unity.

What it does

It is a game where a character is controlled by arrow keys and can be manipulated to navigate through a stage.

How I built it

I used the Unity game engine and wrote C# programs to simulate the physics behind the movements and collisions.

Challenges I ran into

The collisions were buggy.

Accomplishments that I'm proud of

The physics and movements worked.

What I learned

Game design is not something we want to pursue later in life.

What's next for Dennis's and James's Project

We will attempt to finish up the game mechanics, including pushing, pulling, and picking up objects.

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