Inspiration

This game was inspired by another game called "Keep Talking and Nobody Explodes"

What it does

This is a game that forces users to defuse the bomb before time runs out by solving co-op puzzles. It also plays in a terminal or terminal-like interface, so it will play with very few dependencies and a small size.

How I built it

Built with 3 other teammatues using Git, IntelliJ, java, and lanterna

Challenges I ran into

Git conflicts, Learning in a short space of time

Accomplishments that I'm proud of

Making a nearly functioning game and highly expandable template

What I learned

Object oriented design, Using Lanterna, Learning Git, Teamwork

What's next for Defuse the Fuse

Add more puzzles, challenges, make it prettier

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