This game was inspired by another game called "Keep Talking and Nobody Explodes"
What it does
This is a game that forces users to defuse the bomb before time runs out by solving co-op puzzles. It also plays in a terminal or terminal-like interface, so it will play with very few dependencies and a small size.
How I built it
Built with 3 other teammatues using Git, IntelliJ, java, and lanterna
Challenges I ran into
Git conflicts, Learning in a short space of time
Accomplishments that I'm proud of
Making a nearly functioning game and highly expandable template
What I learned
Object oriented design, Using Lanterna, Learning Git, Teamwork
What's next for Defuse the Fuse
Add more puzzles, challenges, make it prettier