Inspiration

With a shared passion for the golden era of 2D platformers, we felt the itch to dive deep, quite literally, into the genre, enhancing its charm with our unique touch. Our aim was to carve out a space where the beauty of 2D platforming could intermingle with the thrill of mining adventures.

What it does

"Deep into the Darkness" is a captivating 2D platformer mining game where players find themselves embarking on an underground journey, filled with hidden treasures, mysterious artifacts, and lurking dangers. With every layer you dig through, a new story unfolds, revealing secrets of the dark and challenges that test your skills and strategy.

game tutorial

Move: w, a, d

Enter buildings: r

Exit buildings: esc

dig: mouse click

How we built it

Unity, C#

Roles

Project manager: Ian

Developers: Chris, Frank

Testing: Yuhan, Yuchun

Challenges we ran into

multi-threads issues, map generation

Accomplishments that we're proud of

A working game

What we learned

How to use thread and lock, scene building and control for games

What's next for DeepIntoDark

More features such as fighting the monsters, more types of ores with different effect, background music and sound effect, improve usability, publish the game onto google store

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