Inspiration
With a shared passion for the golden era of 2D platformers, we felt the itch to dive deep, quite literally, into the genre, enhancing its charm with our unique touch. Our aim was to carve out a space where the beauty of 2D platforming could intermingle with the thrill of mining adventures.
What it does
"Deep into the Darkness" is a captivating 2D platformer mining game where players find themselves embarking on an underground journey, filled with hidden treasures, mysterious artifacts, and lurking dangers. With every layer you dig through, a new story unfolds, revealing secrets of the dark and challenges that test your skills and strategy.
game tutorial
Move: w, a, d
Enter buildings: r
Exit buildings: esc
dig: mouse click
How we built it
Unity, C#
Roles
Project manager: Ian
Developers: Chris, Frank
Testing: Yuhan, Yuchun
Challenges we ran into
multi-threads issues, map generation
Accomplishments that we're proud of
A working game
What we learned
How to use thread and lock, scene building and control for games
What's next for DeepIntoDark
More features such as fighting the monsters, more types of ores with different effect, background music and sound effect, improve usability, publish the game onto google store
Log in or sign up for Devpost to join the conversation.