Inspiration

We wanted to learn about product design, machine learning, and game development

What it does

Dating Sim Prototype that allows you to customize your ideal partner.

How we built it

First designed in Figma and then implemented in Unity

Challenges we ran into

This was our first time using Figma and Unity so we had trouble getting started. Due to the time crunch, we had no time to experiment to ML. Really wanted to use liquid warping.

Accomplishments that we're proud of

A solid interactive prototype and a video of the Unity Demo. Considering this was our first time touching both figma and unity, it's not bad.

What we learned

Figma, Unity, design processes, and that not all ideas are good ideas but they're still worth trying lol

What's next for DeepFake Dating Sim Prototype

Full implementation into Unity!!

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