Inspiration
We wanted to learn about product design, machine learning, and game development
What it does
Dating Sim Prototype that allows you to customize your ideal partner.
How we built it
First designed in Figma and then implemented in Unity
Challenges we ran into
This was our first time using Figma and Unity so we had trouble getting started. Due to the time crunch, we had no time to experiment to ML. Really wanted to use liquid warping.
Accomplishments that we're proud of
A solid interactive prototype and a video of the Unity Demo. Considering this was our first time touching both figma and unity, it's not bad.
What we learned
Figma, Unity, design processes, and that not all ideas are good ideas but they're still worth trying lol
What's next for DeepFake Dating Sim Prototype
Full implementation into Unity!!
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