Inspiration

  We gathered our inspiration from the opportunity of being a part of this growing crypto gaming industry. 

What it does

  It's a game where you explore a small scale of a city, based on Bayamon Puerto Rico. The concept is simple, you need to capture the monsters, which are NFT's. You collect them using a camera as the main tool. Once you capture the NFT monster you get his avatar on your wallet.

How we built it

To develop the city of Bayamon we use Godot a cross-platform, free and open-source game engine released under the MIT license.

We created the characters with Forger, a digital sculpting application for professionals and aspiring amateurs alike. This app allows the artists to feel like artists, it is versatile and easy to use.

The characters were animated in blender a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games.

The smart contract was developed with visual studio code using solidity language.

Also we use project Nebula as a reference to create the crypto Wallet in the game.

Challenges we ran into

During the process of creating this game we faced the challenge of innovating on a new level. The purpose of reaching our goal was to prove there is alway space for new ideas on crypto gaming development.

Accomplishments that we're proud of

Develop a new function on Godot to implement a wallet into the game. Create and design a 3D Crypto Game in Puerto Rico. Growth of knowledge on this new initiative called the MetaVerse.

What we learned

We all learned something new during this process and one of our members had the opportunity of participating on her first hackathon by designing different assets and concepts as part of the team. Other members learned how to use Godot and Forger. We learned how to create a smart contract and many more tools used to built this project.

What's next for DeadBit

We desire to develop more monsters, capture gadgets and improve our design skill in order to have better graphics for the future of the collection of NFT's.

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