Inspiration

Our spin on shaping the future is that the future is a shape eating your face off. Squombie's are attacking your house, it's the night of the living cube

What it does

Defend your home in various quick time events, throw furniture, mash a door closed, and pull up with a glock.

How we built it

Used Maya, Substance Painter, Audacity and Unity.

Challenges I ran into

TIME! & new engine knowledge / lack thereof

Accomplishments that I'm proud of

Taking part and kinda finishing the game!

What I learned

Tonnes, not used Unity for projects before!

What's next for Dead Squared

Workflow finesse, get quicker and more efficient

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