Best VR game

Inspiration

The game was inspired by all the people in the world suffering with the affliction of having utensils and tools for arms.

What it does

The game puts you in the shoes of an ordinary person who has utensils and tools for arms.

How I built it

I used my spoon and spatula arms to bash the keyboard and Unity, FireAlpaca, and audacity did the rest.

Challenges I ran into

Using the PS Move controllers in conjunction with the Oculus Rift.

Accomplishments that I'm proud of

Getting the PS Move controllers to work. Oh, and my awesome clinking sound when you drop plates.

What I learned

Developing an Oculus Rift game in Unity is really easy.

What's next for David

I think we can all agree that the game will end up in the Trash Bin folder.

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