Inspiration

previous work in 2d visualization, possibility to have "extra" dimension used for 3rd axis in 2d graphs (usually color) now become a 4th axis (probably color) in 3d graphs

What it does

visualizes datasets in a 3d environment, ideally experienced in vr

How I built it

a-frame->three.js->webgl+webvr

Challenges I ran into

dynamic geometry meshes, redrawing faces after adding new vertices, disordering the vertex array

Accomplishments that I'm proud of

fundamental 3d graphics work, contributing some components and bug fixes to open source libraries used (a-frame, three.js)

What I learned

lots of 3d graphics fundamentals, face normal mapping, using buffers for geometry

What's next for data-viewer

way more "modes" of data viewing, animated data, data interaction (modify the data in vr, see results), multi-user

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