Inspiration

The Hackathon prompt was limited space, we feel that is the prefect idea to be confined to a cave with rocks falling during a given time interval.

What it does

Players trying to survive for the longest time, while at the same clicking on the rock to gain points. It is a useful tool to train both motor and mental skills.

How we built it

We used Godot engine to create it.

Challenges we ran into

Just getting game to work properly given the time interval.

Accomplishments that we're proud of

We created a game that run as its intended target.

What we learned

How to create a functional game using Godot engine.

What's next for Danger from Above

Continue to refine the game design and hopefully increase graphics.

Built With

  • godot
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