Inspiration
The Hackathon prompt was limited space, we feel that is the prefect idea to be confined to a cave with rocks falling during a given time interval.
What it does
Players trying to survive for the longest time, while at the same clicking on the rock to gain points. It is a useful tool to train both motor and mental skills.
How we built it
We used Godot engine to create it.
Challenges we ran into
Just getting game to work properly given the time interval.
Accomplishments that we're proud of
We created a game that run as its intended target.
What we learned
How to create a functional game using Godot engine.
What's next for Danger from Above
Continue to refine the game design and hopefully increase graphics.
Built With
- godot
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