Inspiration

The karma system is at the heart of Reddit's community engagement. I wanted to gamify this experience with a simple, addictive daily challenge that any Redditor can enjoy.

What it does

Daily Karma Challenge is a clicker game where players collect virtual karma to reach a daily goal of 1000. With visual progress feedback, unlockable achievements, and a celebratory completion screen, it turns karma collection into a satisfying gaming experience.

How I built it

Built with vanilla HTML/CSS/JavaScript and hosted on StackBlitz for zero installation accessibility. Features include:

  • Progressive karma collection with random amounts
  • Visual progress bar with real-time updates
  • Achievement system with 3 unlockable milestones
  • Celebration modal upon reaching daily goal
  • Mobile optimized Reddit-themed design

Challenges I faced

Overcame development environment issues by using StackBlitz as a browser based IDE, proving that game development can be accessible without complex local setups.

Accomplishments

  • Created a polished, functional game in record time
  • Successfully implemented game loops and reward systems
  • Designed an interface that feels native to Reddit
  • Demonstrated that beginners can build engaging experiences

What's next

Integration with Reddit's APIs for user authentication, global leaderboards, daily challenge variations, and expansion into a full Devvit app.

Testing & Deployment:

Note: Using Reddit profile post for testing due to subreddit creation technical issues during hackathon. All game mechanics are implemented, tested, and functional in the live demo.

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