About the Project

Inspiration

I love solving word puzzles, and I’ve been playing search-style games with my brother and cousin every day for a while now. It’s fun, keeps our brains active, and helps us stay connected even when we’re apart. That experience inspired me to create Daily Grid.

What I Learned

  • Designing hidden word themes that are both tricky and fair
  • Balancing grid difficulty so it feels rewarding, not overwhelming
  • Writing clear instructions and thinking about user experience

How I Built It

The game was built as a word search app where players must uncover all the theme words hidden in a letter grid. I focused on simple design and intuitive interactions:

  1. Generate a grid of letters with hidden theme words
  2. Let players drag across tiles to form words
  3. Provide feedback when words are correct and highlight progress

Challenges

  • Creating grids that hide words naturally without being too obvious
  • Building the level-creation interface for users was pretty challenging.
  • Balancing difficulty so the hidden “main word” feels satisfying to find

The grid only works when every tile is used — making each puzzle a complete and rewarding challenge!

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