Inspiration
We are proud Dadvocates, and we aspire to create Dad Simulations for fellow Dadvocates around the world! This game can show people that Dads might have more behind them than meets the eye.
What it is
An intricate game with a thorough backstory and unique art style. Meet up to six Dads, and see if they're the right fit for you! This visual novel game includes seven endings, a powerful story, and over 150 unique lines of dialog. Meet lovable characters, like Sensei McCool, and maybe some not so lovable characters...
How we built it
This project includes a custom data file structure, custom parser for file structure, and over 90 MB of hand crafted/chosen assets. Images were created by printing or drawing, then scanning them into digital form. Most audio was created by our artists as well. PLEASE NOTE: NO AI TOOLS WERE USED TO CREATE ANY ASSETS IN THIS PROJECT - ALL ASSETS ARE HANDMADE OR FOUND ONLINE (no copyright). Our team included two people with significant programming experience, three artists, as well as a frontend developer with some experience in both art and development. We utilized our specialties to the best of our abilities, assigning our programmers to handle our backend in C and integration with frontend. Our frontend developer headed our creative development, guiding our artists to create assets in a swift amount of time that both created a charming style and fun game.
Challenges we ran into
Staying awake and getting out of integration hell... We ran into numerous bugs. Surprisingly, getting the skeleton of the game was pretty smooth. The real fun came when we had to actually attach the frontend to the backend. Getting choices to work took the majority of our time, we fixed that at just 10 PM. The amount of work it took to get this game fully functional was pretty astounding. But, we learned a ton about debugging in C, and had a lot of fun (albeit frustrating)!
What's next for DAD CONNECTIONS: THE DAD SIMULATOR 2
The Dad Simulator... 3?????
Built With
- c
- raylib

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