Inspiration
The Team was inspired by the idea when a friend suffered a stroke at young age. During his rehabilitation he struggled with the boring and time-consuming exercises included in many current rehabilitation procedures. After a short time he stopped doing the exercises. This led to a deterioration of his hand functions. Concerned about our friend, the team decided to find a solution.
What it does
We have designed an intelligent glove with sensors that patients can use as game controllers for games and rehabilitation exercises.
With a variety of games and our platform we enable:
- To train in clinical and home care settings
- To monitor the excersises
- An increased motivation
What's next for Cynteract - Gamification in Rehabilitation
The expansion to the complete body.



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