The animation was inspired by the BrainPop videos and Gizmo games, both of which I used in elementary/middle school.

What it does

Simulates an old-school windows desktop, and features a profile, messenger, and applications, with 3 mini games and a quiz in the applications. Completing the quiz rewards a certificate.

How I built it

Made with the Unity game engine, coded with C#. Images were mainly made with Pixlr.

Challenges I ran into

I made the general layout a bit more complicated than necessary, which took away time to flesh out the mini games. Also the text function is really hard to use for no reason, and I found myself having to use Pixlr a lot for texts.

Accomplishments that I'm proud of

It has a beginning, a middle, and an end, with a natural progression. It feels like a game I would have really played back in elementary school.

What I learned

Learned a lot more about the Unity Engine. Also how to make graphic separately that can be used in the game.

What's next for CyberEducation

I could probably add some more mini games, that are more complex. Also some easter eggs, which I always enjoy finding in games that I play.

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