Inspiration

My experience in playing turn based combat games such as Pokemon, Hearthstone, etc.

What it does

Allows you to simulate a boss fight with custom attacks and RNG elements.

How we built it

Using Java and BlueJ.

Challenges we ran into

Balancing the boss attacks, player attacks, and efficiently creating the code.

What's next for Custom Boss Fight

Different boss attacks, different player attacks, different player classes, longer boss fights, new mechanics

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