Inspiration - We based it off a game we played in our childhood and wanted to recreate the game. What it does - it has a enemy that chases a player through a maze. The enemy moves two moves for every one move from the player. How we built it - We built it with Unity using C Challenges we ran into - We ran into problems with implementing the A* algorithm Accomplishments that we're proud of - We implemented the A* algorithm and got a full functioning video game. What we learned - We learned how to implement A* algorithm and how to use Unity. What's next for Curse of the Pyramid - We wanted to make the AI "dummer" to make levels easier. We also want to see about adding more levels. Built With c#unity Try it out github.com
Updates brys912 Deweese started this project — Sep 17, 2023 10:55 AM EDT Leave feedback in the comments! Log in or sign up for Devpost to join the conversation.
brys912 Deweese started this project — Sep 17, 2023 10:55 AM EDT Leave feedback in the comments! Log in or sign up for Devpost to join the conversation.
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