two angry mobs clashing.

What it does

Your army clashes against the enmy army who's trying to destroy your kingdom. You revive dead soldiers, doctors and civilians who desperately try to overpower the enemies.

How we built it

We had a sketch of what it would look like and sort of build around that idea. This was picked/fused from a long list of different ideas. We wanted something simple but full of mayhem.

Challenges we ran into

It was hard to find one good idea for this timescale.

Accomplishments that we're proud of

Reusing assets from failed ideas.

What we learned

we must come up with ideas faster and spot the actual fun mechanic. Understanding what ideas had the most potential proved to be really hard.

What's next for Curepitsa

Curepitsa will stay in our memories and inspirate our future games :D

And so it goes

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