I've never developed a game before so I followed a tutorial on how to get started. I then built upon this and developed a simple game that involves going through a level of blocks to get to the end. This was my first time using Unity. Going into this, I didn't really have anything planned but using the tutorial, I built on it and added some aspects of my own including the acceleration and movement. It was really hard for me to get the animation from the game finished to the game complete screen and took almost an hour. Learning In addition, learning the syntax of C# and the basics of Unity also took a while to get used to.
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