Inspiration
The game was inspired by Mario and other platformer games
What it does
generetes a unique world each time
How we built it
Unity + Gemini Pro
Challenges we ran into
procedural generation, spawning player, camera folow, color bugs
Accomplishments that we're proud of
any
What we learned
we learned that the world is made of cubes - we are living in a true Minecraft Dream
What's next for Cube's Adventure
Publish on steam and add new locations
Log in or sign up for Devpost to join the conversation.