Credits to Joshua Thomas for being the lead coder
- Code for all player movement (Sasquatch, Mothman, Nessy)
- Health scaling and progression for ALL players
- Code the Lockness monster's (Nessy) passive ability to go underground (Submerge)
- Damage aspects for ALL players
- Charge effect for the Wave attack by Nessy
- Double Jump for Mothman
- added cooldown effect for ALL attacks from ALL charecters
- did the player controlls
- MAJOR BUG FIXES (with the help of my partner)
Credits to Avery Widney for being the lead designer
- ALL Sprites are designed and HAND-DRAWN by Avery Much of code has been resolved by Avery including...
- Both sasquatch attacks
- Starting splash screen
- Player select screen
- Much inspiration and blueprints designed by Avery
- Note many aspects of this project are broken due to the inclusion of Mothman
- Mothman introduced many Minor Bugs
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