Inspiration
Credit is hard to understand so it helps to know how to keep it up as well as manage a budget
What it does
Teaches users how to maintain grades and budgeting while building credit
How I built it
Built with unity and visual studio
Challenges I ran into
Keeping track of all the variables, making sure everything meshed correctly and didn't affect different buttons
Accomplishments that I'm proud of
Being able to work through challenges alone, breaking down the project and going step by step
What I learned
It's not easy to balance a game's variables and make the values realistic
What's next for Credit Balance
Adding extra variables to credit score
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