Inspiration

Credit is hard to understand so it helps to know how to keep it up as well as manage a budget

What it does

Teaches users how to maintain grades and budgeting while building credit

How I built it

Built with unity and visual studio

Challenges I ran into

Keeping track of all the variables, making sure everything meshed correctly and didn't affect different buttons

Accomplishments that I'm proud of

Being able to work through challenges alone, breaking down the project and going step by step

What I learned

It's not easy to balance a game's variables and make the values realistic

What's next for Credit Balance

Adding extra variables to credit score

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