Inspiration

We are inspired by the queens croquet field from the alice in wonderland movie and book, and also our own experiences with adhd.

What it does

It is a croquet game where you try to be the first to get your hedgehog through all six hoops and then hit the flamingo to win!

How we built it

We built it with unity, both in spirit, and in the game development engine. Art was made in Krita.

Challenges we ran into

A lot, ball physics and movement, colliders, UI, fatigue, and malnutrition. Body armor wasn't enough

Accomplishments that we're proud of

Having a functioning game that can be played start to finish and has a story and style.

What we learned

Much about unity and how to coordinate and work on a project with many different pieces as a team. We also learned a lot about Git

What's next for Crazy Kooky Croquet

We want to add powerups and debuffs related to adhd symptoms and experiences

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