Inspiration
I took inspiration from the Roblox game Enfosi.
What it does
Tests peoples observation skills.
How we built it
Open processinging and tons of planning.
Challenges we ran into
Team members not staying true to what they said.
Accomplishments that we're proud of
Properly making a damage manager class.
What we learned
How to use a damage manager class
What's next for Crazy Imposter
perchance 2 new planets, one new character and 3 bosses.
Built With
- openprocessing
- p5.js

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