Inspiration

a nostalgic time in my life when game were a little simpler but just as fun and engaging.

What it does

simply put take a ride on your bike to deliver paper to all the houses on your route.

How we built it

first began in primitive shapes to get a gray box then took it to blender to bring the story to life..

Challenges we ran into

few new things we learned about game loops and keeping everything connected and running smoothly.

Accomplishments that we're proud of

so happy that the game together so smoothly and the optimization of the world was far better then we hoped

What we learned

we learned a lot about collaboration and working under a deadline.

What's next for Crazy Deliveries

when we are able to get back in we plan to add more IWPs , leaderboards , quests and upgraded routes for players to have more versatility

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