We wanted to make a game that utilized the leap's greatest asset, its totally unusable tracking. We made a QWOP inspired 3D crawling simulator where you must use an unintuitive leap control scheme to escape the depths of the vast abyss without legs. Or usable arms. While cubes fall on you. And tiny trees prick your fingers.

Leap SDK not included due to file size.

Built With

Share this project:
×

Updates