Inspiration

Since there were no limitations, I wanted to develop a entertaining mobile game that can be played by anyone, anywhere, anytime!

What it does

Its a 2d top-down mobile game, where you need to avoid the obstacles or enemies using game's mechanics for a certain time depending on the level to complete it and move to the next one!

How we built it

The game is built by using Unity game engine. I drawed most of the assets myself or used free game assets.

Challenges we ran into

It was really challenging to find or create suitable game assets for the game since it was my first ever experience.

Accomplishments that we're proud of

I am proud of the smooth web-shooting mechanic that really suits the concept and makes the game more smooth and fun to play.

What we learned

I've learned a lot about game developing and character design, since it was my first ever actual game.

What's next for DODGE

I want to add more mechanics and levels to make the gameplay more smooth, fun and enjoyable!

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