Inspiration
Inspiration coming from the garden and recently growing corn and being a fan of plants vs zombies.
What it does
2d platformer, corny the corn commando moves,shoots jumps , collects items and kills enemies .. soon far
How I built it
Building in development still in GameMaker YouTube tutorials and Gemini assistant me
Challenges I ran into
The touch screen buttons getting them to work and be in the correct spot was a mission
Accomplishments that I'm proud of
Getting functioning touch buttons so far
What I learned
Sooo much , learnt how to test on my phone with QR code and with USB cable and downloaded software , visual coding blocks
What's next for Corny
More playable/unlockable characters Level design Enemies, Power ups, Collectables , Destructibles Story line character history development Demo soon for people to try out

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