Inspiration

One of my previous gaming experiences.

What it does

Provide a fun reflective experience.

How I built it

Built using unity.

Challenges I ran into

The mirror mechanic, glitches, nonsensical camera angle.

Accomplishments that I'm proud of

Making an interesting mechanic and elaborating on it.

What I learned

How to make an object that copies my movements.

What's next for Copycat

More mechanics and more complications to the puzzle/platformer.

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