Inspiration
One of my previous gaming experiences.
What it does
Provide a fun reflective experience.
How I built it
Built using unity.
Challenges I ran into
The mirror mechanic, glitches, nonsensical camera angle.
Accomplishments that I'm proud of
Making an interesting mechanic and elaborating on it.
What I learned
How to make an object that copies my movements.
What's next for Copycat
More mechanics and more complications to the puzzle/platformer.
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