Inspiration

As a group, we enjoy cooking and food.

What it does

Our program simulates how it feels to be a real chef and cook food.

How we built it

We used the programming language lua, and the raylib library to make our game.

Challenges we ran into

Developing art, music, sounds, and coding under time constraints were some challenges we faced.

Accomplishments that we're proud of

Developing this simulator from scratch, in 14 hours was a big accomplishment for us

What we learned

We learned pixel art, music and sound creation and some things about lua and raylib, and we also learned to not bite off more than we could chew, as our project started out super ambitious.

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