Inspiration
To win this competition with the best project possible | To learn new skills that we can apply/build on in the future
What it was supposed to do
This program was supposed to be able to use an Oculus Rift and The Leap Motion technologies to play connect four against an AI, where the AI was made via a neural network system | Store the training data on a server via AWS Elastic Beanstalk
What it does
Allows two users to play connect four over the command prompt (in progress) or using the Leap Motion (also in progress)
How we built it
Object Oriented C#
Challenges we ran into
Getting the Oculus Rift to work (Did not have sufficient USB ports) | Getting Unity and its Leap Motion's interaction engine to pick up objects | Trying to create and interface a neural network
Accomplishments that we're proud of
Knocking out C# code for the first time | Creating an efficient Connect Four Game (Alg to check for win, Alg to remember where to insert for each column (DP Maybe))
What we learned
C# | Leap Motion Unity API
What's next for Connect0100
To be configured with a neural network
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