Inspiration

To win this competition with the best project possible | To learn new skills that we can apply/build on in the future

What it was supposed to do

This program was supposed to be able to use an Oculus Rift and The Leap Motion technologies to play connect four against an AI, where the AI was made via a neural network system | Store the training data on a server via AWS Elastic Beanstalk

What it does

Allows two users to play connect four over the command prompt (in progress) or using the Leap Motion (also in progress)

How we built it

Object Oriented C#

Challenges we ran into

Getting the Oculus Rift to work (Did not have sufficient USB ports) | Getting Unity and its Leap Motion's interaction engine to pick up objects | Trying to create and interface a neural network

Accomplishments that we're proud of

Knocking out C# code for the first time | Creating an efficient Connect Four Game (Alg to check for win, Alg to remember where to insert for each column (DP Maybe))

What we learned

C# | Leap Motion Unity API

What's next for Connect0100

To be configured with a neural network

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