Inspiration

We are gamers ourselves, so we understand how games have motivated us and helped us relieve stress, but it does not feel productive to play games for long hours and have nothing done on our list. So why not build something that you play, but get things done in real life, so that gaming is no longer unproductive but progressive.

What it does

The app is an RPG Life Gamification, which helps organize your to-do list of the week, and generate tasks based on 3 components: user's personality (16 archetypes model), user's stat (4-psychological-attribute model: Physical Health, Mental Health, Social Skills, and Intelligence), and context (environment, activity, deadlines, and user's goal) to optimize and personalize user's tasks. All were built as an interactive game.

How we built it

Research: Focuses on market validation and the theoretical framework for user growth. Market Validation: Conducted initial market research to validate core ideas and demand.

Methodology & Development: Researched human development optimization, concluding on a framework utilizing gamification, the 4-attributes system, and personality-filtered tasks.

Backend & Integration Focuses on the logic, data processing, and intelligence systems powering the app.

Core Logic & Assessment: Built the algorithm for the 16-question personality filter and the logic to calculate initial user stats based on assessment context.

AI Implementation: Integrated AI to generate and prompt the most optimized tasks for the user, dynamically processing their specific stats, personality type, and the 4-attributes.

Frontend & Design Focuses on the user interface and the immersive experience.

Gamified UX: Structured the entire process as an interactive game to drive engagement.

Visual Assets: Created specific visual elements including game quests, an interactive game map with distinct regions, and a cinematic introduction.

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