Inspiration
We wanted to create a quieter chapter between action sequences where relationship building becomes the gameplay. The journey to confront something dangerous offers natural space for trust and vulnerability.
What it does
Collapse Giants pt. 2 follows Whisprym, Flicksnarr the stoat, and Burrdrum the mole as they track the giant that destroyed the moles' underground network. Through voice commands, you use abilities like Active Listening, Trail Reading, and Pattern Recognition to gather intelligence about the giant's attack patterns while navigating the emotional terrain of traveling with others who've experienced similar loss.
How we built it
Using ElevenLabs voice agents, we created distinct voices for your companions along with the narrator/POV character. The AI adapts to player choices about emotional engagement, allowing some to dive deep into backstory while others keep focus on tactical preparation. Voice interaction makes the sharing feel organic rather than scripted.
Challenges we ran into
Balancing forward momentum with emotional depth. We needed the journey to feel purposeful rather than meandering while creating genuine space for connection and story sharing that players could engage with at their own comfort level.
Accomplishments that we're proud of
We created a middle chapter that earns its place through character development rather than action.... making the plan to intercept the giant feels like a shared decision born from trust rather than just a plot point.
What we learned
Journey chapters resonate when movement and emotion intertwine. Walking and talking creates natural rhythm for both tactical planning and vulnerable sharing, making the quiet moments feel as essential as combat.
What's next for Collapse Giants pt. 2
Part 2 builds the foundation for Part 3's confrontation. Players who complete the journey and establish the plan advance to face the giant at dawn with allies they've come to trust.
Built With
- elevenlabs-voice-ai
- runway

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