Inspiration

We were inspired by previous projects we had done in class.

What it does

It is a simple maze game.

How we built it

We used Java with LibGDX as the game engine.

Challenges we ran into

Creating a path finding algorithm. Creating and playing back animations for characters.

Accomplishments that we're proud of

We got a game done in a game engine that we had never used before.

What we learned

How sprites are loaded into a 2D game engine. How to create animation loops based on sprites.

What's next for Cognitive Collapse

Finish implementation of sprite animations, and have more abilities for the player, and make the AI smarter. Also, have a health system, and a way to keep score. Implement a boss monster.

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