Those little squishy balls at the end of pens. Simple gaming apps Prizes, glory, fame
What it does
A minimalist game revolving around a rotating sphere, in which the user must pass through the level - with a twist. It's not broken. It compiles. Nothing bursts into flames when you press play.
How we built it
Challenges we ran into
Only one team member actually knew the software. Additionally, we had 4 team members, and ended up with a strong two on the final day of the competition. Coding is hard.
Accomplishments that we're proud of
We actually built a working game, and even though it isn't an app, we're still pretty buzzed about our success.
What we learned
How to use Unity // how to write in C# // how to recover under the pressure of a lost workforce // Team management
What's next for Coffee Rush
Porting to iOS (maybe)