Inspiration

Hour Of Code style programming challenge.

What it does

Provides a few small and fun puzzles to solve.

How we built it

Written in Java with JavaFX for UI and ANTLR4 for script parsing.

Challenges we ran into

Time constraints restricted us from adding a new nice features such as full documentation and a finished-game state.

Accomplishments that we're proud of

Working parser/interpreter, fun challenges.

What we learned

Don't spend a lot of time trying to implement one really difficult feature (in this case, loop parsing) when the time constraint is so demanding.

What's next for Code Trainer

Adding more documentation, level storylines, better parser with error detection and logging, more levels.

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