Inspiration

Galleries are timeless, but building them shouldn’t be. We wanted to make it effortless for Horizon Worlds creators to build a gallery and give visitors a smooth, cinematic tour, with no advanced scripting required. That’s how Coastline Canvas: Remixable Gallery Tour and the Easy Tour Buggy System were created.

Team: 2ndLife Rich from HumAi LLC


What it does

  • Remixable gallery world: swap picture frame images quickly; place frames anywhere on the ground or use rocket-booster frames to float art in the air.
  • Tour Buggy asset: trigger-guided transport across the ground and in the air; players can pause anytime.
  • Modes: Spawn UI (despawns at end) or Always Visible (resets/loops).
  • Creator controls: speed, route, turn angles, pause/resume, and end-of-path behavior (despawn via Spawn UI mode or reset via Always Visible mode), picture frame photos, water fountain speed.
  • No navigation volume gizmo required.

How It Was Built

The buggy moves forward on a set axis and re-orients when it hits a guidance trigger. Creators edit routes by moving/adding triggers and setting turn parameters. We exposed clean script props for speed, rotation, and behavior. Frames use simple texture swaps; the rocket variant adds boosters for aerial placement. An custom water fountain is included as an art piece.


Challenges

  • Stabilizing player transport (early physics → jitter) → switched to geometry-guided approach.
  • Camera jerkiness → smoothing + path refinements.
  • Navigation Volume Gizmo too difficult to use and couldn't get it to work for air movement → trigger system solved it.
  • Water Fountain → rotating mesh + tuned texture for continuous flow.

Accomplishments

  • A working air/ground tour system that beginners can route with triggers.
  • Plug-and-play picture frames for fast gallery creation.
  • Buggy spawning and despawning system
  • A polished world that feels great to explore.

What I learned

How to create a vehicle system, how to create flowing water animation; and how to package documentation/licensing for open competition submissions.


What’s next for Coastline Canvas: Remixable Gallery Tour and the Easy Tour Buggy System

We intend on maintaining the project, and continue to update it


How to remix / setup (QuickStart)

  1. Remix Coastline Canvas Tour.
  2. Frames: replace textures; move on the ground or use the Rocket Frame prefab for aerial placement.
  3. Tour Buggy: choose Spawn UI or Always Visible in props.
  4. Place/move: Guidance Triggers; set each trigger’s heading/turn values.
  5. Tune speed, turn rate, and pause behavior in props.
  6. End of route: Despawn Trigger (Spawn) or Stop/Reset Trigger (Always Visible).
  7. Tune speed for the Water Fountain.
  8. Publish as Public and Optimized for Web & Mobile.

Evaluation Criteria Alignment

  • Reusability: Drop-in Buggy + frames; edit routes by moving triggers—no nav volumes.
  • Modularity: Separate, parameterized components (buggy, triggers, frames, rocket frames, fountain).
  • Documentation: This story + README with setup, parameters, and path editing.
  • Impact: Speeds up gallery builds; teaches trigger-guided transport; extendable for exhibits/events.

Links


Originality & licensing

All assets are original to 2ndLife Rich or properly licensed/attributed.

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