Esports events are defined by energy, speed, and instant competition. Our goal was to create a game that fits perfectly into the event flow: fun to play while waiting in line, easy to understand without a tutorial, and competitive enough to draw a crowd.
What it does
Cloud9 x JetBrains Rush is a high velocity reflex challenge.
- The Game: Players control the Cloud9 mascot or JetBrains' "Junie", flipping gravity to avoid procedurally generated obstacles. It's a test of pure reaction speed.
- The Booth Experience: We designed a "Spectator Mode" with a separate Live Leaderboard screen (
leaderboard-display.html). As fans play on the tablet/computer, their scores broadcast instantly to the big screen, updating rankings in real time. - Event Optimized: No menus, no loading screens—just "Press Start" and play. The game logic resets daily at midnight (San Francisco time), keeping the competition fresh for each day of the event.
Log in or sign up for Devpost to join the conversation.